My take on Spinosaurus.
This is the third (!) time I attempt to reconstruct this beast, aborting the first two due to new discoveries being published.
Base model in Blender: skin details in ZBrush; texturing in Substance Painter; rigging, animation and rendering in Blender again.
I learned that you need to be a special kind of twisted masochist to enjoy rigging and animating creatures.
DM for work.
Part 2 tomorrow, stay tuned.
Thanks for watching all this crap!